JERALMI CANELA

Game designer, artist, and programmer.

Judas
Judas
• Title: Judas
• Genre: Roguelite Immersive Sim
• Role: Art Intern
• Company: Ghost Story Games
• Tech: Unreal Engine 4, Maya, 3ds Max
A roguelite immersive sim from Ghost Story Games where you play as Judas, forging or betraying alliances aboard a decaying space station.

Breakdown

I worked at Ghost Story Games for the summer on environment art and level design.

I blocked out retro computers, desks, and miscellaneous props for the garage level in 3ds Max and Maya. I also designed a combat encounter using server racks as obstacles and water pipes as environmental hazards.

Leonie, Lucas, Shawn, and Chad mentored me throughout my time there. I learned how immersive sims actually get built, how spaces tell stories through the enviroment.

Jonathan Loporto made this opportunity happen. That summer changed how I approach game development.

Key Accomplishments

  • Created 3D blockouts for garage level props and furniture
  • Designed combat encounter using environmental hazards
  • Sourced and organized reference imagery for environment teams
  • Prepared assets for legal and copyright review

Links

Wishlist on Steam